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     áòèé÷ :: Filmscanners
Filmscanners mailing list archive (filmscanners@halftone.co.uk)

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Re: filmscanners: Vuescan - A few technical questions



In a message dated 3/5/2001 1:52:06 PM EST, michael@shaffer.net writes:

> > What on earth is a 3X3 matrix?
>  
>   3 by 3 is the small matrix (or "kernal") around the pixel to be
>  filtered ... i.e., its nearest neighbors.  Other common filter kernals
>  are 5x5 (a pixel beyond nearest neighbor), and 7x7 ... and even
>  larger.

Yes, this is one type of 3x3 matrix.  The type I use in the
restore colors algorithm is actually 9 numbers that are
used to convert from one set of rgb numbers to another:

Rnew = M11*R + M12*G + M13*B
Gnew = M21*R + M22*G + M23*B
Bnew = M31*R + M32*G + M33*B

The Mxy numbers form a 3x3 matrix.  This matrix multiplication
is at the heart of color space conversions as well.

Regards,
Ed Hamrick




 




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